/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

/* ScriptData
SDName: Instance_Shattered_Halls
SD%Complete: 50
SDComment: currently missing info about door. instance not complete
SDCategory: Hellfire Citadel, Shattered Halls
EndScriptData */

#include "ScriptPCH.h"
#include "shattered_halls.h"

#define MAX_ENCOUNTER  2

#define DOOR_NETHEKURSE     1

class instance_shattered_halls : public InstanceMapScript
{
    public:
        instance_shattered_halls() : InstanceMapScript("instance_shattered_halls", 540) { }
        struct instance_shattered_halls_InstanceMapScript : public InstanceScript
        {
            instance_shattered_halls_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {Initialize();};

            uint32 m_auiEncounter[MAX_ENCOUNTER];
            uint64 nethekurseGUID;
            uint64 nethekurseDoorGUID;

            void Initialize()
            {
                memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));

                nethekurseGUID = 0;
                nethekurseDoorGUID = 0;
            }

            void OnGameObjectCreate(GameObject* go)
            {
                switch(go->GetEntry())
                {
                    case DOOR_NETHEKURSE:
                        nethekurseDoorGUID = go->GetGUID();
                        break;
                }
            }

            void OnCreatureCreate(Creature* creature)
            {
                switch(creature->GetEntry())
                {
                    case 16807:
                        nethekurseGUID = creature->GetGUID();
                        break;
                }
            }

            void SetData(uint32 type, uint32 data)
            {
                switch(type)
                {
                    case TYPE_NETHEKURSE:
                        m_auiEncounter[0] = data;
                        break;
                    case TYPE_OMROGG:
                        m_auiEncounter[1] = data;
                        break;
                }
            }

            uint32 GetData(uint32 type)
            {
                switch(type)
                {
                    case TYPE_NETHEKURSE:
                        return m_auiEncounter[0];
                    case TYPE_OMROGG:
                        return m_auiEncounter[1];
                }
                return 0;
            }

            uint64 GetData64(uint32 data)
            {
                switch(data)
                {
                    case DATA_NETHEKURSE:
                        return nethekurseGUID;
                    case DATA_NETHEKURSE_DOOR:
                        return nethekurseDoorGUID;
                }
                return 0;
            }
        };

        InstanceScript* GetInstanceScript(InstanceMap* pMap) const
        {
            return new instance_shattered_halls_InstanceMapScript(pMap);
        }
};

void AddSC_instance_shattered_halls()
{
    new instance_shattered_halls();
}

